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Annamalai Distributed Objects - COM-DCOM Sem-VIII-Elective
No Units Titles Sub Titles Chapters
1 Unit 1 NA Fundamental programming architecture and IUNKNOWN - ICLASSFACTORY, From OLE to DCOM - parallel processing - advantages of distributed computing - building distributed systems - COM background - three faces of COM - componentware - COM interfaces - types of components - the COM library - COM as a foundation - activex on COM, The interface definition language - the component s client - the component - COM reuse mechanisms VIEW CHAPTERS
2 Unit 2 NA Type libraries, language integration, threading models and apartments, Type libraries - C++ client utilizing type library - active template library - COM programming in visual basic - COM programming in java, Threads - apartments - apartment interactions - implementing multithreaded components - the ten threading commandments, COM facilities - automation and component categories - the Idispatch interface - building an automation client in C++ - building an automation client in visual basic - building an automation client in VBScript - scriptlets- building COM objects in HTML - error handling - component categories VIEW CHAPTERS
3 Unit 3 NA Connection points, type information, monikers and structured storage, A simple version of a connectable object - a complete implementation of a connectable object - type information, Initializing objects - monikers - the class moniker - the java monitor - the running object table - structured storage, Remoting architecture - DLL surrogates - marshaling - executable components VIEW CHAPTERS
4 Unit 4 NA Standard Vs custom marshaling, the IDL and security, Marshalling interface pointers - standard marshaling - handler marshaling - custom marshalling - converting marshaled interface pointers to strings, IDL types - directional attributes - arrays - pointers - interface design recommendations, Security models - declarative security- the registry - programmatic security VIEW CHAPTERS
5 Unit 5 NA The network protocol, MTS and COM+, Spying on the network protocol - calling all remote objects - marshalled interface pointers - the OXID resolver - DCOM garbage collection - channel hooks, Three - Tier Atchitecture - MTS - OLE, Network OLE, COM, Activex, DCOM, COM+ VIEW CHAPTERS
 
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