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Title      : Object Oriented Programming Using C++
Subject      : Object Oriented Programming Using C ++
Author      : Rama M A
Publisher      : Subhas Stores
Chapters/Pages      : 9/392
Total Price      : Rs.      : 280
 
 
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Chapters
     
Introduction to C++ Total views (18)  
Object-oriented programming was developed since drawbacks were discovered in languages such as C, Simula, ALGOL, BPCL etc. Bjarne Stroustrup, a Danish computer scientist began working on C++ in 1979.
Pages: 20
Price: Rs 0  
 
C ++ Features Total views (4)  
The history of object–oriented programming dates back to 1960 when research started on Simula Programming language. In 1979 Bjarne Stroustrup from Bell labs in New Jersey, USA, started working on C++ language.
Pages: 38
Price: Rs 28.5  
 
Functions Total views (224)  
As programs grow larger in size and complexity, it becomes very difficult to keep track of the logic. Thus, at this stage programmes are divided into smaller modules called functions, where each module can be coded separately and tested.
Pages: 52
Price: Rs 39  
 
Objects and Classes Total views (222)  
A class in C++ forms the basis for object–oriented programming. It is also the basic unit of encapsulation in C++. So far we have learnt to build programs using structures and functions. Though structures in C are a collection of a different data elements under a common name, they cannot be treated as built–in types. For example, the structure.
Pages: 46
Price: Rs 34.5  
 
Constructors and Destructors Total views (222)  
Normally when a new object is created, garbage values will be stored in the variables initially. Accessing these values before initialization would lead to unwanted results. To avoid this situation so far, member functions such as getdata( ) or setdata( ) have been used to provide initial values to the private member variables.
Pages: 44
Price: Rs 33  
 
Operator Overloading Total views (7)  
An operator can be overloaded by creating a special function called operator function, which describes the task.
Pages: 47
Price: Rs 35.25  
 
Inheritance Total views (224)  
Inheritance is an essential part of OOP since it permits code reusability. Once a base class is written and debugged, it need not be touched again, but using inheritance, it can be adapted to work in different situations. Reusing existing code saves time and money and increases a program’s reliability.
Pages: 61
Price: Rs 45.75  
 
Templates and Exception Handling Total views (4)  
Templates can be used in conjunction with abstract data types in order to allow them to handle any type of data. For example, you could make a templated stack class that can handle a stack of any data type, rather than having to create a stack class for every different data type for which you want the stack to function.
Pages: 35
Price: Rs 26.25  
 
Streams Total views (2)  
The I/O functions in C++ can work with different input and output devices. Therefore, though the devices are different, the I/O system of C++ acts as an interface between the programmer and the device being accessed. The device could be a terminal, disk or a tape drive. This interface is known as a stream.
Pages: 49
Price: Rs 36.75  
 


 
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